Gorechosen Champions
An Army of Renown for Blades of Khorne: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.
Battle traits
Effect: Friendly Gorechosen Champions units have Ward (6+)
Effect: The first time each friendly Gorechosen Champions unit would be destroyed, before removing it from play, roll a dice. On a 5+, that unit is not destroyed and any remaining damage points inflicted on it have no effect. Then, Heal (1) that unit.
Declare: Pick a friendly Gorechosen Champions Hero to be the target.
Effect: Give the target 1 artefact of power from the 'Gorechosen Champions' Army of Renown rules.
Designer's Note: *This artefact of power is given to the Hero during the deployment phase, not during army composition.*
Effect: Blood-hungry weapons used by friendly Gorechosen Champions units have Crit (Mortal).
Effect: Each time a friendly Bloodstoker uses the 'Whipped to Fury' ability, another friendly Gorechosen Champions Hero within its combat range can be picked to be the target of that ability instead of a non-Hero Bloodbound unit.
Heroes (8)
Mighty Lord of Khorne5" · 7W · Sv 3+ 110
Mighty Lord of Khorne (Scourge of Ghyran)5" · 7W · Sv 3+ 140
Slaughterpriest5" · 6W · Sv 5+ 120
Bloodsecrator5" · 6W · Sv 3+ 110
Bloodstoker5" · 5W · Sv 4+ 100
Skullgrinder5" · 6W · Sv 3+ 100
Realmgore Ritualist5" · 5W · Sv 5+ 110
Deathbringer5" · 6W · Sv 3+ 110
Faction Terrain
Effect: While this terrain feature has an Invoker:
• Add 1 to chanting rolls for the Invoker.
• The Invoker cannot use Move abilities.
• Instead of measuring range or visibility to the Invoker, measure to this terrain feature instead.
• All attacks that would target the Invoker target this terrain feature instead.
• If this terrain feature is destroyed, before removing it from the battlefield, inflict D3 mortal damage on the Invoker. Then, set up the Invoker on the battlefield wholly within 3" of this terrain feature and not in combat. That unit is no longer an Invoker. If it is not possible to set up the Invoker, it is slain.
Declare: If this terrain feature does not have an Invoker, pick a friendly Blades of Khorne Infantry Priest within 3" of it and not in combat to be the target.
Effect: Place the target on this terrain feature. The target is now an Invoker (see 'Words of Hate').
Declare: If this terrain feature has an Invoker, pick up to D3 enemy Endless Spells within 18" of this terrain feature to be the target(s) and make a banishment roll of 2D6 for each target.
Effect: Resolve the effect of the 'Banish Manifestation' ability for each target. If any Endless Spells are banished by this ability, you gain 1 blood tithe point.
Effect: If this terrain feature has an Invoker that was not placed on it this turn, set up the Invoker on the battlefield wholly within 6" of this terrain feature and not in combat. That unit is no longer an Invoker.
Artefact of Power
Declare: Pick this unit and up to D3 friendly Gorechosen Champions units within this unit's combat range to be the targets.
Effect: The targets have Strike-first for the rest of the turn.
Effect: Allocate D3 damage points to this unit (ward rolls cannot be made for those damage points). For the rest of the turn, add X to the Attacks characteristic of melee weapons used by friendly Gorechosen Champions units, where X is equal to the number of damage points allocated to this unit this turn by this ability.
For the rest of the battle, this unit cannot use the 'Hate-fuelled Killers' ability and cannot be healed.
Effect: This unit has Ward (3+) against damage inflicted by shooting attacks.
Heroic Trait
Effect: Add 20 to this unit's control score while it is in combat.
Prayer Lore
Declare: Pick a friendly Gorechosen Champions Priest to chant this prayer, pick a visible friendly unit wholly within 12" of them to be the target, then make a chanting roll of D6.
Effect: Until the start of your next turn, subtract 1 from the Rend characteristic of weapons used for attacks that target that friendly unit. If the chanting roll was 8+, you can pick another eligible unit to be a second target.
Declare: Pick a friendly Gorechosen Champions Priest to chant this prayer, pick a visible enemy unit within 12" of them that is in combat with a friendly unit to be the target, then make a chanting roll of D6.
Effect: Inflict D6 mortal damage on the target. If the target is destroyed, before removing the last model in that unit from play, inflict D3 mortal damage on every unit (friendly and enemy) within 6" of that model, or D6 mortal damage instead of the chanting roll was 8+.
Declare: Pick a friendly Gorechosen Champions Priest to chant this prayer, pick a visibleenemy unit within 12" of them that is in combat with a friendly unit to be the target, then make a chanting roll of D6.
Effect: Roll 8 dice. If the chanting roll was 8+, add 1 to each roll. For each 4+, inflict 1 mortal damage on the target.
Manifestation Lore
Declare: If this Manifestation charged this turn, pick an enemy unit with a starting size greater than 1 that is in combat with this Manifestation to be the target.
Effect: Roll 2D6. On an 8+, 1 model in the target unit is slain.
Declare: If there is not a friendly Wrath-axe on the battlefield, pick a friendly Blades of Khorne Priest to chant this prayer, then make a chanting roll of D6.
Effect: Set up a Wrath-axe wholly within 12" of the chanter, visible to them and more than 9" from all enemy units.