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The Equinox Feast

An Army of Renown for Flesh-eater Courts: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.

Battle traits

The Equinox Parade

Effect: In the first battle round:
• Add 1 to run rolls for friendly Equinox Feast units for each other friendly Equinox Feast unit that has used a Run ability this phase.
• Add D6" to the distance friendly Equinox Feast units can move when they use a Retreat ability.

A Display of Falconry
Once Per Turn (Army), Any Charge Phase

Declare: You can only use this ability in the second battle round. Pick each enemy unit that used a Charge ability this phase to be the targets.

Effect: Roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll.

The Ritual Dance

Effect: In the third battle round, while a friendly Equinox Feast unit is in combat with an enemy unit that contains any champions, musicians or standard bearers, it can move 6" instead of 3" when it makes a pile-in move.

Eat Your Fill!

Effect: In the fourth battle round, each time a friendly Equinox Feast unit uses a fight ability, after that ability has been resolved:
• If that unit is damaged, **Heal (D3) that unit.
• If that unit is not damaged, return up to 3 slain models to it.

Make Merry 'Til the Morn

Effect: In the fifth battle round, friendly Equinox Feast units have Ward (4+) while they are within 3" of 2 or more other visible friendly Equinox Feast units.

Heroes (13)

High Falconer Felgryn
6" · 5W · Sv 4+
120
Abhorrant Archregent
6" · 6W · Sv 5+
120
Abhorrant Cardinal
6" · 5W · Sv 6+
130
Abhorrant Ghoul King
6" · 5W · Sv 5+
100
Abhorrant Ghoul King (Scourge of Ghyran)
6" · 5W · Sv 5+
110
Abhorrant Gorewarden
12" · 7W · Sv 5+
140
Abhorrant Gorewarden (Scourge of Ghyran)
12" · 7W · Sv 5+
130
Crypt Ghast Courtier
6" · 4W · Sv 5+
80
Crypt Haunter Courtier
7" · 6W · Sv 5+
120
Crypt Infernal Courtier
12" · 6W · Sv 5+
140
Royal Decapitator
6" · 5W · Sv 5+
100
Royal Decapitator (Scourge of Aqshy)
6" · 5W · Sv 5+
100
Marrowscroll Herald
6" · 5W · Sv 5+
90

Units (5)

Cryptguard
6" · 1W · Sv 6+
120
Crypt Ghouls
6" · 1W · Sv 6+
140
The Skinnerkin
6" · 2W · Sv 6+
80
The Grymwatch
6" · 1W · Sv 6+
80
Royal Beastflayers
6" · 1W · Sv 6+
120

Spell Lore

Spell Lore: The Equinox Feast
Solarite Flares
Your Hero Phase

Declare: Pick a friendly Equinox Feast Wizard to cast this spell, pick a point on the battlefield that is visible to them, then pick each unit (friendly and enemy) within 3" of that point to be the targets. Then, make a casting roll of 2D6.

Effect: Roll a dice for each target. On a 3+, subtract 1 from hit rolls for the target's attacks until the start of your next turn.

Artefact of Power

Broken Sceptre of the Solstice
Once Per Battle, Your Movement Phase

Declare: Pick a friendly Equinox Feast unit that has been destroyed to be the target. This unit can use this ability if it has been destroyed, but if it does, this unit must be the target.

Effect: Set up a replacement unit identical to the target wholly within 6" of a friendly Equinox Feast unit and more than 9" from all enemy units.

Heroic Trait

Lord of Revelries

Effect: Ignore the first damage point that would be allocated to this unit in each phase.

Manifestation Lore

Manifestation Lore: The Equinox Feast
Chalice of Ushoran
Any Combat Phase

Declare: Pick an enemy unit within 6" of this Manifestation to be the target.

Effect: Roll a dice. On a 3+, your opponent must pick 1 of the following effects to apply for the rest of the turn:
*Drink Deep from the Chalice:* Other than the Companion weapon ability, weapon abilities for attacks made by the target have no effect.
*Turn aside and Suffer the Consequences:* Combat attacks that target that enemy unit score critical hits on unmodified hit rolls of 5+.

Summon Chalice of Ushoran
Your Hero Phase

Declare: If there is not a friendly Chalice of Ushoran on the battlefield, pick a friendly Flesh-eater Courts Wizard to cast this spell, then make a casting roll of 2D6.

Effect: Set up a Chalice of Ushoran wholly within 12" of the caster and visible to them.

Prayer Lore

Prayer Lore: The Equinox Feast
A Midsummer Mania
Your Hero Phase

Declare: Pick a friendly Equinox Feast Priest to chant this prayer, pick a visible friendly unit wholly within 12" of them that has not been picked to be the target of this prayer this turn to be the target, then make a chanting roll of D6.

Effect: Return D3 slain models to the target unit. If the chanting roll was 8+, return D3+3 slain models to the target unit instead.