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Da King's Gitz

An Army of Renown for Gloomspite Gitz: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.

Battle traits

Da King's Guards

Effect: While a friendly Troggoth unit  is within the combat range of a friendly Hero:
• That friendly Hero has Ward (4+).
• Each time you make a successful ward roll for that Hero, allocate 1 damage point to a friendly Troggoth unit within that Hero's combat range after the damage sequence for that Hero has been resolved (ward rolls cannot be made for those damage points).

The Moon and the Loon

Effect: While a friendly unit is wholly within 9" of a friendly Skragrott, a friendly Malevolent Moon or a friendly Bad Moon Loonshrine:
• Add 5 to the control scores of friendly non-Squig Moonclan units.
• Instead of rolling the dice to determine the Move characteristic of a friendly Squig unit, you can use a value of 4.

Da Loonking's Court
Once Per Battle, Deployment Phase

Declare: Pick up to D3 friendly non-Unique King's Gitz Heroes that do not have an enhancement.

Effect: Give each Hero 1 enhancement ftom the 'Da King's Gitz' Army of Renown rules.
Designer's Note: *These enhancements are given to the* Heroes *during the deployment phase, not during army composition.*

Heroes (9)

Fungoid Cave-Shaman
5" · 5W · Sv 6+
100
Loonboss
5" · 5W · Sv 4+
70
Loonboss on Giant Cave Squig
D6+6" · 6W · Sv 5+
80
Loonboss on Mangler Squigs
D6+8" · 14W · Sv 5+
140
Loonboss with Giant Cave Squig
5" · 6W · Sv 5+
120
Madcap Shaman
5" · 4W · Sv 6+
80
Rabble-Rowza
5" · 5W · Sv 5+
100
Skragrott, the Loonking
5" · 6W · Sv 6+
200
Squigboss with Gnasha-squig
5" · 4W · Sv 6+
120

Units (18)

Boingrot Bounderz
D6+6" · 2W · Sv 5+
120
Dankhold Troggoth
6" · 10W · Sv 4+
140
Fellwater Troggoths
6" · 5W · Sv 5+
160
Fellwater Troggoths (Scourge of Aqshy)
6" · 5W · Sv 5+
160
Gobbapalooza
5" · 3W · Sv 6+
150
Grinkrak's Looncourt
5" · 2W · Sv 6+
100
Loonsmasha Fanatics
2D6" · 1W · Sv 6+
110
Mangler Squigs
D6+8" · 14W · Sv 5+
130
Moonclan Shootas
5" · 1W · Sv 6+
110
Moonclan Stabbas
5" · 1W · Sv 5+
110
Sneaky Snufflers
5" · 2W · Sv 6+
80
Sporesplatta Fanatics
2D6" · 1W · Sv 6+
90
Squig Herd
D6+3" · 1W · Sv 6+
100
Squig Hoppers
D6+8" · 2W · Sv 6+
150
Zarbag's Gitz
5" · 2W · Sv 6+
130
Rockgut Troggoths
6" · 5W · Sv 4+
170
Loonsmasha Fanatics (Scourge of Ghyran)
2D6" · 1W · Sv 6+
110
Sporesplatta Fanatics (Scourge of Ghyran)
2D6" · 1W · Sv 6+
80

Faction Terrain

Bad Moon Loonshrine
Moonclan Lairs
Once Per Turn (Army), End of Your Turn

Declare: Pick a friendly non-Hero non-Monster non-War Machine Gloomspite Gitz unit that has been destroyed to be the target.

Effect: Set up a replacement unit with half the number of models from the target unit (rounding up) wholly within 12" of this terrain feature and more than 3" from all enemy units.

Artefact of Power

Moonhoned Shiv
Deployment Phase

Effect: Pick 1 of this unit's non-Companion melee weapons. Add 1 to the Attacks characteristic of that weapon for the rest of the battle. In addition, each time this unit uses a Retreat ability, add 1 to the Attacks characteristic of that weapon for the rest of the battle. This unit can be affected by this ability multiple times and the effects are cumulative.

Wotnot of Prestige
End of Any Turn

Declare: Pick a point on the battlefield within 9" of this unit. Each visible enemy unit within 3" of that point is a target.

Effect: Roll a D3 for each target, On a 2+, inflict an amount of mortal damage on the target equal to the roll.

Loonstone Medallion

Effect: This unit has Ward (6+). While this unit is contesting an objective that is not being coned by any other friendly units, it has Ward (5+).

Heroic Trait

Da King's Adjutant
Once Per Battle (Army), End of Your Turn

Declare: You cannot use this ability and the Bad Moon Loonshrine's 'Moonclan Lairs' ability in the same turn. While this unit is within 12" of a friendly Bad Moon Loonshrine, pick a friendly non-reinforced, non-Hero, non-Monster King's Gitz unit that has been destroyed to be the target.

Effect: Set up a replacement unit wholly within 12" of a friendly Bad Moon Loonshrine and more than 3" from all enemy units.

Glarejester
Your Movement Phase

Declare: Pick a friendly Infantry unit within 3" of this unit and that is not in combat to be the target.

Effect: Roll a D3. Add the roll to the distance the target can move when using Move abilities this phase. If the target ends a move in this phase within 3" of this Hero, inflict an amount of mortal damage on this Hero equal to the roll.

Manifestation Lore

Manifestation Lore: Da King's Gitz
Malevolent Moon

Effect: While friendly Gloomspite Gitz units are wholly within 12" of this Manifestation they are affected by all four faces of the Bad Moon (Grinnin', Scowlin', Sulkin', and Cacklin').

Summon Malevolent Moon
Your Hero Phase

Declare: If there is not a friendly Malevolent Moon on the battlefield, pick a friendly Gloomspite Gitz Wizard to cast this spell, then make a casting roll of 2D6.

Effect: Set up a Malevolent Moon wholly within 12" of the caster, visible to them and more than 9" from all enemy units.

Spell Lore

Spell Lore: Da King's Gitz
Right Gitz in da Right Place
Your Hero Phase

Declare: Pick a friendly King's Gitz Wizard to chant this prayer, pick a visible friendly unit wholly within 18" of them to be the target, then make a casting roll of 2D6.

Effect: The target's weapons have Anti-Hero (+1 Rend) until the start of your next turn.

Da Loonking's Command
Your Hero Phase

Declare: Pick a friendly King's Gitz Wizard to cast this spell, pick a visible friendly unit wholly within 18" of them to be the target, then make a casting roll of 2D6.

Effect: Until the start of your next turn:
• Add 1 to the Attacks characteristic of melee weapons used by champions in the target unit.
• If the target uses the 'Rally' command, you can make 1 additional rally roll of D6.
• Add 1 to the target's control score.