Da King's Gitz
An Army of Renown for Gloomspite Gitz: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.
Battle traits
Effect: While a friendly Troggoth unit is within the combat range of a friendly Hero:
• That friendly Hero has Ward (4+).
• Each time you make a successful ward roll for that Hero, allocate 1 damage point to a friendly Troggoth unit within that Hero's combat range after the damage sequence for that Hero has been resolved (ward rolls cannot be made for those damage points).
Effect: While a friendly unit is wholly within 9" of a friendly Skragrott, a friendly Malevolent Moon or a friendly Bad Moon Loonshrine:
• Add 5 to the control scores of friendly non-Squig Moonclan units.
• Instead of rolling the dice to determine the Move characteristic of a friendly Squig unit, you can use a value of 4.
Declare: Pick up to D3 friendly non-Unique King's Gitz Heroes that do not have an enhancement.
Effect: Give each Hero 1 enhancement ftom the 'Da King's Gitz' Army of Renown rules.
Designer's Note: *These enhancements are given to the* Heroes *during the deployment phase, not during army composition.*
Heroes (9)
Fungoid Cave-Shaman5" · 5W · Sv 6+ 100
Loonboss5" · 5W · Sv 4+ 70
Loonboss on Giant Cave SquigD6+6" · 6W · Sv 5+ 80
Loonboss on Mangler SquigsD6+8" · 14W · Sv 5+ 140
Loonboss with Giant Cave Squig5" · 6W · Sv 5+ 120 Madcap Shaman
5" · 4W · Sv 6+ 80
Rabble-Rowza5" · 5W · Sv 5+ 100
Skragrott, the Loonking5" · 6W · Sv 6+ 200
Squigboss with Gnasha-squig5" · 4W · Sv 6+ 120
Units (18)
Boingrot BounderzD6+6" · 2W · Sv 5+ 120
Dankhold Troggoth6" · 10W · Sv 4+ 140
Fellwater Troggoths6" · 5W · Sv 5+ 160
Fellwater Troggoths (Scourge of Aqshy)6" · 5W · Sv 5+ 160
Gobbapalooza5" · 3W · Sv 6+ 150 Grinkrak's Looncourt
5" · 2W · Sv 6+ 100
Loonsmasha Fanatics2D6" · 1W · Sv 6+ 110
Mangler SquigsD6+8" · 14W · Sv 5+ 130
Moonclan Shootas5" · 1W · Sv 6+ 110
Moonclan Stabbas5" · 1W · Sv 5+ 110
Sneaky Snufflers5" · 2W · Sv 6+ 80
Sporesplatta Fanatics2D6" · 1W · Sv 6+ 90
Squig HerdD6+3" · 1W · Sv 6+ 100
Squig HoppersD6+8" · 2W · Sv 6+ 150 Zarbag's Gitz
5" · 2W · Sv 6+ 130
Rockgut Troggoths6" · 5W · Sv 4+ 170
Loonsmasha Fanatics (Scourge of Ghyran)2D6" · 1W · Sv 6+ 110
Sporesplatta Fanatics (Scourge of Ghyran)2D6" · 1W · Sv 6+ 80
Faction Terrain
Declare: Pick a friendly non-Hero non-Monster non-War Machine Gloomspite Gitz unit that has been destroyed to be the target.
Effect: Set up a replacement unit with half the number of models from the target unit (rounding up) wholly within 12" of this terrain feature and more than 3" from all enemy units.
Artefact of Power
Effect: Pick 1 of this unit's non-Companion melee weapons. Add 1 to the Attacks characteristic of that weapon for the rest of the battle. In addition, each time this unit uses a Retreat ability, add 1 to the Attacks characteristic of that weapon for the rest of the battle. This unit can be affected by this ability multiple times and the effects are cumulative.
Declare: Pick a point on the battlefield within 9" of this unit. Each visible enemy unit within 3" of that point is a target.
Effect: Roll a D3 for each target, On a 2+, inflict an amount of mortal damage on the target equal to the roll.
Effect: This unit has Ward (6+). While this unit is contesting an objective that is not being coned by any other friendly units, it has Ward (5+).
Heroic Trait
Declare: You cannot use this ability and the Bad Moon Loonshrine's 'Moonclan Lairs' ability in the same turn. While this unit is within 12" of a friendly Bad Moon Loonshrine, pick a friendly non-reinforced, non-Hero, non-Monster King's Gitz unit that has been destroyed to be the target.
Effect: Set up a replacement unit wholly within 12" of a friendly Bad Moon Loonshrine and more than 3" from all enemy units.
Declare: Pick a friendly Infantry unit within 3" of this unit and that is not in combat to be the target.
Effect: Roll a D3. Add the roll to the distance the target can move when using Move abilities this phase. If the target ends a move in this phase within 3" of this Hero, inflict an amount of mortal damage on this Hero equal to the roll.
Manifestation Lore
Effect: While friendly Gloomspite Gitz units are wholly within 12" of this Manifestation they are affected by all four faces of the Bad Moon (Grinnin', Scowlin', Sulkin', and Cacklin').
Declare: If there is not a friendly Malevolent Moon on the battlefield, pick a friendly Gloomspite Gitz Wizard to cast this spell, then make a casting roll of 2D6.
Effect: Set up a Malevolent Moon wholly within 12" of the caster, visible to them and more than 9" from all enemy units.
Spell Lore
Declare: Pick a friendly King's Gitz Wizard to chant this prayer, pick a visible friendly unit wholly within 18" of them to be the target, then make a casting roll of 2D6.
Effect: The target's weapons have Anti-Hero (+1 Rend) until the start of your next turn.
Declare: Pick a friendly King's Gitz Wizard to cast this spell, pick a visible friendly unit wholly within 18" of them to be the target, then make a casting roll of 2D6.
Effect: Until the start of your next turn:
• Add 1 to the Attacks characteristic of melee weapons used by champions in the target unit.
• If the target uses the 'Rally' command, you can make 1 additional rally roll of D6.
• Add 1 to the target's control score.