The Decadent Host
An Army of Renown for Hedonites of Slaanesh: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.
Battle traits
Declare: If the friendly Sigvald has been destroyed, pick him to be the target. He can be replaced even if he is a replacement unit.
Effect: Set up a replacement unit identical to the target wholly within 6" of a friendly Contorted Epitome and not in combat.
Declare: Pick the friendly Sigvald to use this ability then pick a visible unit (friendly or enemy) within 3" of him to be the target
Effect: Indlict D3 mortal damage on the target. For each model slain by this ability this turn, add 2 to the Attacks characteristic of the friendly Sigvald's melee weapons for the rest of the turn.
Declare: If the friendly Sigvald is not in combat and did not charge this turn, pick him to use this ability, then pick another friendly Decadent Host unit within 1" of him to be the target.
Effect: Inflict D6 mortal damage on the target. Before removing any slain models from play, remove the friendly Sigvald from the battlefield then set him up again within 1" of the target.
Effect: While the friendly Sigvald is within 3" of and visible to any friendly Decadent Host Daemon units, add 1 to wound rolls for combat attacks made by those Daemon units.
Effect: While the friendly Sigvald is within the combat range of another friendly Decadent Host Sybarite unit:
• He has Ward (2+).
• Each time you make a successful ward roll for him, allocate 1 damage point to another friendly Decadent Host unit within his combat range after the damage sequence has been resolved (ward rolls cannot be made for those damage points).
Effect: If the friendly Sigvald is not contesting an objective, he can move 2D6" but must end that move contesting an objective. He can move through the combat ranges of enemy units but cannot end that move in combat.
Heroes (6)
Contorted Epitome9" · 7W · Sv 5+ 150
Lord of Hubris6" · 5W · Sv 4+ 110
Lord of Pain6" · 5W · Sv 4+ 110
Shardspeaker of Slaanesh6" · 5W · Sv 5+ 120
Sigvald, Prince of Slaanesh6" · 7W · Sv 3+ 240
Lord of Hysteria6" · 5W · Sv 4+ 140
Units (11)
Blissbarb Archers6" · 1W · Sv 6+ 140
Blissbarb Seekers14" · 4W · Sv 5+ 160
Blissbarb Seekers (Scourge of Aqshy)14" · 4W · Sv 5+ 150
Daemonettes6" · 1W · Sv 6+ 100
Hellstriders12" · 3W · Sv 5+ 150
Myrmidesh Painbringers6" · 2W · Sv 3+ 130
Symbaresh Twinsouls6" · 2W · Sv 3+ 120
Slaangor Fiendbloods8" · 3W · Sv 5+ 140
Slickblade Seekers14" · 4W · Sv 5+ 170 The Dread Pageant
6" · 3W · Sv 5+ 110
Slaangor Fiendbloods (Scourge of Ghyran)6" · 3W · Sv 5+ 150
Faction Terrain
Declare: Pick a visible enemy unit within 18" of this terrain feature to be the target.
Effect: Roll a dice. On a 3+, until the start of your next turn while the target is within x" of this terrain feature, the target's weapons have the Companion weapon ability, where X is determined by the current battle round as follows:
Battle Round 1: 9"
Battle Round 2: 12"
Battle Round 3: 15"
Battle Round 4: 18"
Battle Round 5: 21"
Artefact of Power
Effect: Weapons used by this unit have a maximum Attacks characteristic of 1.
While this unit is within 3" of and visible to the friendly Sigvald, add 20 to the friendly Sigvald's control score.
Heroic Trait
Effect: You can set up a replacement Sigvald within 1" of this unit instead of within 6" of a friendly Contorted Epitome. If you do so, after setting up that replacement unit, this unit is automatically destroyed.
Manifestation Lore
Declare: Pick a visible enemy unit within 12" of this Manifestation to be the target.
Effect: Until this Manifestation is banished or destroyed, the target is tongue-tied while it is within 12" of this Manifestation. While the target is tongue-tied:
• It cannot use Run abilities.
• Your opponent must roll a D6 instead of a D3 when determining the amount of mortal damage inflicted on the target when it uses a Retreat ability.
Declare: Pick an enemy unit in combat with this Manifestation to be the target.
Effect: Inflict D6 mortal damage on the target.
Effect: If that enemy unit does not end the move closer to this Manifestation than it was at the start of the move, inflict D6 mortal damage on it after the Move ability has been resolved.
Declare: Pick a friendly Decadent Host Wizard to cast this spell.
Effect: Pick a friendly Hedonites of Slaanesh Manifestation that is not on the battlefield and that was not removed from play earlier in the same turn.
If you picked a Dreadful Visage or Wheels of Excruciation, set it up wholly within 12" of the caster, visible to them and more than 9" from all enemy units. If you picked a Mesmerising Mirror, set it up wholly within 12" of the caster and visible to them.
Spell Lore
Declare: Pick a friendly Decadent Host Wizard to cast this spell, pick a visible friendly Sigvald wholly within 12" of them to be the target, then make a casting roll of 2D6.
Effect: Heal (D3) the target.
Declare: Pick a friendly Decadent Host Wizard to cast this spell, pick a visible friendly Sigvald wholly within 12" of them to be the target, then make a casting roll of 2D6.
Effect: Until the start of your next turn, the target scores critical hits on unmodified hit rolls of 5+.