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Krazogg's Grunta Stampede

An Army of Renown for Ironjawz: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.

Battle traits

Grunta Waaagh!
Once Per Battle (Army), Your Charge Phase

Declare: Pick a friendly Grunta Stampede Hero to be the target.

Effect: For the rest of the turn, the following effects apply to friendly Grunta Stampede units while they are wholly within 18" of the target:
• You can re-roll charge rolls for those units.
• Add 1 to the Attacks characteristic of those units' Maw-grunta's Trotters.
• Roll a D6 instead of a D3 when determining the amount of mortal damage inflicted by the 'Goregrunta Charge' ability of those units.

Incessant Drive
End of the First Battle Round

Effect: Add 1 to the momentum scores of friendly Maw-grunta units.

Monstrous Momentum

Effect: Add the current battle round number to the Move characteristic of friendly Grunta Stampede units.

Eatin' on da Hoof
Once Per Turn (Army), Any Charge Phase

Declare: Pick a friendly Grunta Stampede Monster that has not used a Rampage ability this turn to use this ability, then pick a visible enemy unit in combat with it to be the target.

Effect: Roll a dice and add the momentum score of the unit using this ability to the roll. If the result exceeds the target's Health characteristic, 1 model in the target unit is slain.

Wall of Hogflesh
Once Per Battle (Army), Deployment Phase

Declare: Pick a friendly Grunta Stampede Hero to be the target.

Effect: For the rest of the battle, subtract 1 from hit rolls for shooting attacks that target that Hero while it is wholly within 6" of a friendly non-Hero Grunta Stampede unit.

Fast and Furious
Once Per Battle (Army), Deployment Phase

Declare: Pick a friendly non-Hero Grunta Stampede unit to be the target

Effect: The target can immediately use the 'Normal Move' ability as if it were your movement phase

Heroes (1)

Tuskboss on Maw-grunta
10" · 14W · Sv 3+
270

Units (4)

Maw-grunta Gougers
10" · 12W · Sv 4+
200
Maw-grunta with Hakkin' Krew
10" · 12W · Sv 3+
250
Gore-gruntas
9" · 5W · Sv 3+
160
Gore-gruntas (Scourge of Ghyran)
9" · 5W · Sv 3+
170

Faction Terrain

Bossrokk Tower
Man da Tower!

Effect: While this terrain feature has a Shouty Boss:
• The Shouty Boss cannot use Move abilities.
• Instead of measuring range or visibility to the Shouty Boss, measure to this terrain feature instead.
• All attacks that would target the Shouty Boss target this terrain feature instead.
• If this terrain feature is destroyed, before removing it from the battlefield, inflict D3 mortal damage on the Shouty Boss. Then, set up the Shouty Boss on the battlefield within 3" of this terrain feature and not in combat. That unit is no longer the Shouty Boss. If it is not possible to set up the Shouty Boss, it is slain.

Up We Go!
Your Hero Phase

Declare: If this terrain feature does not have a Shouty Boss , pick a friendly Ironjawz Infantry Hero that is not in combat and is within 3" of it  to be the target.

Effect: Place the target on this terrain feature. The target is now a Shouty Boss (see 'Man da Tower').

Aggressively Bossy
Once Per Turn, Your Hero Phase

Declare: Pick a visible enemy unit within 18" of this terrain feature to be the target.

Effect: Roll a dice. Add 1 to the roll if this terrain feature has a Shouty Boss. On a 4+, pick 1 of the following effects to apply to the target until the start of your next turn:
*Dat's Ours, Ya Git!:* Subtract 3 from the target's control score.
*Zog Off Wiv Ya Magic!:* Subtract 1 from casting rolls and/or chanting rolls for the target.
*Oi! Hold it!:* Subtract 1 from the number of dice rolled when making charge rolls for the target, to a minimum of 1.

I'm Off!
Your Movement Phase

Effect: If this terrain feature has a Shouty Boss that was not placed on it this turn, set up the Shouty Boss on the battlefield wholly within 6" of this terrain feature and not in combat. That unit is no longer a Shouty Boss.

Heroic Trait

Trophy Hunta

Effect: This unit's Pig-hakka has Anti-Monster (+1 Rend) and Anti-War Machine (+1 Rend).

Artefact of Power

Da Boom Skull
Reaction: You declared a command for a friendly **^^Grunta Stampede^^** unit wholly within 18" of this unit

Effect: Pick an enemy unit in combat with that friendly unit to be the target and roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll.