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Cycle of Corruption

An Army of Renown for Maggotkin of Nurgle: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.

Battle traits

Revolution and Revulsion
Once Per Battle Round (Army), Start of Battle Round

Declare: You must use this ability at the start of each battle round.

Effect: If it is the first battle round, roll a dice to determine which Cycle ability is ripe for the rest of the battle round.
1 'Unnatural Fecundity'
2 'Fecund Vigour'
3 'Burgeoning Filth'
4 'Plague of Misery'
5 'Nauseous Revulsion'
6 'Rampant Disease'
7 'Corrupted Regrowth'
If it is not the first battle round, the next Cycle ability in the sequence is ripe for the rest of the battle round. If the 'Corrupted Regrowth' ability was ripe last battle round, the 'Unnatural Vitality' ability is ripe this battle round.
You can only use a Cycle ability if it is ripe. Only 1 Cycle ability is ripe each battle round.

Unnatural Vitality

Effect: Friendly non-Monster Cycle of Corruption Heroes have Ward (4+).

Fecund Vigour
Once Per Turn (Army), Your Hero Phase

Effect: Heal (D3) each friendly Cycle of Corruption unit.

Burgeoning Filth

Effect: Subtract 3 from the control scores of enemy units wihle they are in combat with any friendly Cycle of Corruption units.

Plague of Misery

Effect: While enemy units are within 12" of any friendly 'Cycle of Corruption' units, they cannot use abilities that heal or return slain models to a unit.

Nauseous Revulsion

Effect: Subtract 1 from charge rolls for enemy units.

Rampant Disease

Effect: Melee weapons used by friendly non-Hero Cycle of Corruption units have Crit (2 Hits).

Corrupted Regrowth
Once Per Turn (Army), Your Hero Phase

Effect: Heal (7) each friendly Feculent Gnarlmaw.
If there are no friendly Feculent Gnarlmaws on the battlefield, you can set up a Feculent Gnarlmaw on the battlefield more than 9" from all enemy units and more than 3" from all objectives and other terrain features.

Heroes (13)

Belga the Cystwitch
4" · 7W · Sv 5+
130
Shaman Foulhoof
6" · 5W · Sv 5+
110
Doktor Festus
4" · 6W · Sv 5+
100
The Glottkin
6" · 24W · Sv 4+
470
Rotbringer Sorcerer
4" · 6W · Sv 5+
100
Orghotts Daemonspew
8" · 14W · Sv 3+
250
Morbidex Twiceborn
8" · 14W · Sv 4+
230
Lord of Plagues
4" · 7W · Sv 4+
120
Lord of Blights
4" · 7W · Sv 3+
140
Lord of Afflictions
8" · 8W · Sv 3+
170
Harbinger of Decay
8" · 7W · Sv 3+
140
Gutrot Spume
4" · 7W · Sv 4+
100
Bloab Rotspawned
8" · 14W · Sv 4+
260

Units (12)

Pestigors
6" · 2W · Sv 5+
140
Pox-Wretches
5" · 1W · Sv 6+
110
Sloven Knights
8" · 4W · Sv 3+
180
Sloven Knights (Scourge of Aqshy)
8" · 4W · Sv 3+
180
Rotswords
4" · 2W · Sv 3+
210
Feculent Gnarlmaw
- · 7W · Sv 5+
200
The Wurmspat
4" · 4W · Sv 4+
160
Rotmire Creed
5" · 1W · Sv 6+
110
Putrid Blightkings
4" · 3W · Sv 5+
130
Putrid Blightkings (Scourge of Aqshy)
4" · 3W · Sv 5+
140
Pusgoyle Blightlords
8" · 8W · Sv 4+ · 190 pts normally
110
Pusgoyle Blightlords
8" · 8W · Sv 4+
190

Artefact of Power

Cankerous Nail

Effect: Add 1 to the Rend characteristic of this unit's melee weapons.

Heroic Trait

Utterly Disgusting

Effect: Subtract 1 from hit rolls for attacks that target this unit.

Prayer Lore

Prayer Lore: Cycle of Corruption
Bacterial Blessing
Your Hero Phase

Declare: Pick a friendly Cycle of Corruption Priest to chant this prayer, pick a visible friendly Cycle of Corruption unit wholly within 12" of them to be the target, then make a chanting roll of D6.

Effect: Until the start of your next turn, add 1 to wound rolls for the target's combat attacks. If the chanting roll was 7+, you can pick another eligible unit to be a second target.

Ever Turning
Your Hero Phase

Declare: Pick a friendly Cycle of Corruption Priest to chant this prayer, then make a chanting roll of D6.

Effect: The next Cycle ability in the sequence is ripe for the rest of the battle round instead of the current Cycle ability. If the chanting roll was 12+, you can pick which Cycle ability is ripe.

Virulent Agonies
Your Hero Phase

Declare: Pick a friendly Cycle of Corruption Priest to chant this prayer, pick a visible enemy unit within 18" of them to be the target, then make a chanting roll of D6.

Effect: Inflict 1 mortal damage on the target. Then, inflict 1 mortal damage on each other enemy unit within the target's combat range, If the chanting roll was 7+, inflict D3 mortal damage on the target instead of 1.

Spell Lore

Spell Lore: Cycle of Corruption
Epidermal Crustitis
Your Hero Phase

Declare: Pick a friendly Cycle of Corruption Wizard to cast this spell, then make a casting roll of 2D6.

Effect: Until the start of your next turn, subtract 1 from the Damage characteristic of melee weapons used for attacks that target the caster.

Rank and Vile
Your Hero Phase

Declare: Pick a friendly Cycle of Corruption Wizard to cast this spell, pick a visible enemy Infantry unit within 18" of them to be the target, then make a casting roll of 2D6.

Effect: Until the start of your next turn, each time a model in the target unit is slain, after removing it from the battlefield, roll a dice. On a 4+, return 1 slain model to a friendly non-Hero Cycle of Corruption Infantry unit within 6" of the target.

Spittledrain
Your Hero Phase

Declare: Pick a friendly Cycle of Corruption Wizard to cast this spell, pick a visible enemy unit within 18" of them to be the target, then make a casting roll of 2D6.

Effect: Subtract 1 from the target's Move characteristic until the start of your next turn. Then, roll a number of dice equal to the number of models in the target unit. For each 6, inflict 1 mortal damage on the target, to a maximum of 7.