Barrow Legion
An Army of Renown for Soulblight Gravelords: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.
Battle traits
Effect: In the third and subsequent battle rounds, while a friendly Cursed Sepulchre is on the battlefield, subtract 1 from save rolls for enemy units.
Declare: This ability must be used instead of the 'Deploy Faction Terrain Feature' ability.
Effect: Set up 3 Cursed Sepulchres wholly within friendly territory, each within 1/2" of any of the others and more than 3" from all objectives and other terrain features. After you have done so, they have been deployed and they are considered to be a single Cursed Sepulchre terrain feature that has a Health characteristic of 24 instead of 8.
Declare: Pick up to 2 friendly non-Unique Barrow Legion Heroes that do not have an artefact of power to be the targets (you can pick units in reserve).
Effect: Give each target 1 artefact of power from the 'Barrow Legion' Army of Renown rules.
Designer's Note: *These artefacts of power are give to the* Heroes *during the deployment phase, not during list construction.*
Declare: Pick a friendly non Unique Barrow Legion that has been destroyed to be the target.
Effect: Set up a replacement unit with half the number of models from the target unit (rounding up) wholly within 12" of a friendly Barrow Legion Hero or wholly within 6" of a friendly Cursed Sepulchre. It must be set up more than 9" from all enemy units.
If it is your movement phase, you can set up the replacement unit more than 3" from all enemy units instead of more than 9", but if you set it up within 9" of any enemy units, it cannot use Charge abilities this turn.
Effect: The melee weapons used by friendly Barrow Legion units have Anti-charge (+1 Rend) while they are wholly within 9" of a friendly Cursed Sepulchre.
Heroes (4)
Wight Lord on Skeletal Steed10" · 7W · Sv 3+ 110
Wight King4" · 5W · Sv 3+ 80
Wight King on Skeletal Steed10" · 8W · Sv 3+ 180 Watch Captain Halgrim
6" · 5W · Sv 4+ 110
Units (5)
4" · 2W · Sv 3+ 130 The Sepulchral Guard
4" · 2W · Sv 5+ 110
Barrow Guard4" · 1W · Sv 4+ 130
Barrow Knights10" · 3W · Sv 4+ 190
Deathrattle Skeletons4" · 1W · Sv 5+ 90
Faction Terrain
Effect: Each time a friendly Soulblight Gravelords Wizard casts a Summon Spell from the 'Manifestations of the Grave' lore, you can measure the range and visibility from this terrain feature instead.
Effect: Each time a model (friendly or enemy) is slain while it is within 9" of this terrain feature, Heal (1) this terrain feature.
Artefact of Power
Effect: This unit has Ward (5+)
Declare: Pick a friendly Barrow Legion unit wholly within 12" of this unit to be the target.
Effect: Roll a dice. On a 3+:
• If the target is damaged, Heal (3) the target.
• If the target is not damaged, return a number of slain models to it with a combined Health characteristic of up to 3.
Declare: Pick an enemy unit within 9" of this unit to be the target.
Effect: Roll a dice. On a 2+, the target has Strike-last this phase.
Effect: If this unit would be destroyed, before removing it from play, roll a dice. On a 3+, this unit is not destroyed and any remaining damage points inflicted on it have no effect. Then, Heal (1) this unit. This unit cannot use this ability again for the rest of the battle.
Declare: Pick an enemy Hero in combat with this unit to be the target.
Effect: Inflict D6 mortal damage on the target.
Heroic Trait
Effect: Pick 1 of the following keywords:
• Infantry
• Cavalry
• Monster
• Beast
For the rest of the battle, each time an attack targets this unit, if the attacking unit has the keyword you picked, an unmodified save roll of 4+ for that attack is always successful.
Effect: If any models were slain by your general this turn, Heal (D6) your general.
Declare: Pick a friendly Barrow Legion unit wholly within 12" of this unit to be the target.
Effect: Add 2" to the target's Move characteristic for the rest of the turn.