Soulpod Guardians
An Army of Renown for Sylvaneth: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.
Battle traits
Declare: You must use this ability.
Effect: Set up 3 Awakened Wyldwoods (an Awakened Wyldwood is a single tree miniature with a crescent-shaped base) wholly within friendly territory, more than 1" from all other terrain features and more than 3" from all objectives. The tips of each crescent-shaped base must touch, forming a circle.
Once you have done so, for the rest of the battle, the 3 tree miniatures join to form 1 Soulpod Grove terrain feature. The area inside the circle formed by the trees is part of the terrain feature.
Effect: The Health characteristic of your Soulpod Grove is 18. The creeping overgrowth extends 12" from your soulpod grove.
Effect: If your Soulpod Grove has been demolished this battle, add 2 to the Attacks characteristic of friendly Soulpod Guardians units' melee weapons.
Effect: You cannot allocate more than 10 damage points per phase to a friendly Soulpod Guardians unit while it is wholly within 12" of your Soulpod Grove (remaining damage points inflicted on it in that phase have no effect).
Heroes (4)
Arch-Revenant12" · 6W · Sv 4+ 90
Branchwych6" · 5W · Sv 5+ 100
Warsong Revenant6" · 7W · Sv 5+ 190
Grove Guardian4" · 7W · Sv 5+ 200
Units (7)
Revenant Seekers12" · 5W · Sv 4+ 180
Spite-Revenants6" · 2W · Sv 5+ 100
Spiterider Lancers12" · 5W · Sv 4+ 230
The Twistweald6" · 2W · Sv 5+ 160
Tree-Revenants6" · 2W · Sv 5+ 110
Revenant Seekers (Scourge of Ghyran)12" · 5W · Sv 4+ 240
Gossamid Archers12" · 2W · Sv 5+ 120
Faction Terrain
Effect: When this terrain feature is set up, give it a friendly overgrown token.
Declare: Pick each enemy unit within 3" of this terrain feature to be the targets.
Effect: Roll a D3 for each target. On a 2+, inflict an amount of mortal damage on the target equal to the roll.
Declare: Pick the closest terrain feature to this terrain feature that does not have a friendly overgrown token to be the target.
Effect: If the target is not controlled by your opponent, give that target a friendly overgrown token.
Spell Lore
Declare: Pick a friendly Soulpod Guardians Wizard to cast this spell, pick an objective within 18" of them that has not been picked to be the target of this spell this turn to be the target, then make a casting roll of 2D6.
Effect: Until the start of your next turn, add 5 to the control scores of friendly units while they are contesting the target objective.
Artefact of Power
Declare: If there is an enemy unit wholly within 12" of your Soulpod Grove, pick up to 3 friendly Soulpod Guardians units to be the targets.
Effect: Remove the targets from the battlefield and set them up again wholly within 12" of your Soulpod Grove and more than 6" from all enemy units.
Heroic Trait
Effect: If this unit is destroyed while it is wholly within 12" of your Soulpod Grove, Heal (10) your Soulpod Grove.
Manifestation Lore
Effect: If this Manifestation is not in combat, remove it from the battlefield and set it up again on the battlefield more than 9" from all enemy non-Wizard non-Priest units and more than 3" from all enemy Wizards and enemy Priests.
Effect: If this Manifestation was not set up this turn, add 10 to the Attacks characteristic of this Manifestation's ranged weapons for the rest of the phase, but all of the shooting attacks it makes this phase must target an enemy unit within 9" of it.
Effect: Subtract 1 from hit rolls for attacks made by enemy units while they are within 6" of this Manifestation.
Declare: Pick a friendly Soulpod Guardians Wizard to cast this spell, pick 1 of the friendly Manifestations below that is not on the battlefield, then make a casting roll of 2D6.
• Gladewyrm
• Spiteswarm Hive
• Vengeful Skullroot
Effect: If you picked a Gladewyrm or Vengeful Skullroot, set it up wholly within 12" of the caster, visible to them and more than 9" from all enemy units. If you picked a Spiteswarm Hive, set it up wholly within 12" of the caster and visible to them.
Prayer Lore
Declare: Pick a friendly Soulpod Guardians Priest to chant this prayer, pick a visible friendly Soulpod Guardians that is wholly within 12" of them and not in combat or that is wholly within 12" of your Soulpod Grove to be the target, then make a chanting roll of D6.
Effect: If the chanting roll was 8+, you can pick another eligible unit to be a second target. The target(s) can move up to 5" and can end that move in combat.