Zoggrok Anvilsmasha
160 pts
Hero
HEROUNIQUEDESTRUCTIONIRONJAWZINFANTRY
4"Move
7Health
3+Save
2Control
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Skull-crushing Basha | 5 | 4+ | 2+ | 1 | 2 | - |
Abilities
Klonk
Effect: Klonk is a token. You can re-roll forgin' rolls for this unit while this unit's Klonk is on the battlefield. If you make an unmodified save roll of 1 for this unit, remove this unit's Klonk from the battlefield after the Attack ability has been resolved (the damage point is still inflicted).
Power of da Great Green God
Declare: Pick a visible friendly Ironjawz Infantry unit wholly within 12" of this unit to be the target.
Effect: Make a forgin' roll of D6. Add 1 to the roll if this unit is armed with Grunta-tongs. On a 4+, the target's melee weapons have Crit (Mortal) until the start of your next turn.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.