Blue Horrors and Brimstone Horrors
120 ptsUnit size 10 · Base 25mm
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Arcane Flames | 12" | 2 | 4+ | 4+ | - | 1 | Crit (Auto-wound) |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Spiteful Talons | 2 | 4+ | 4+ | - | 1 | - |
Abilities
Effect: Roll a dice for each Blue Horror model in this unit that is slain. For each 3+, if there are fewer Brimstone Horrors models in this unit than its starting size, you can add 1 Brimstone Horrors model to this unit.
Designer's Note: *Dice are only rolled for Blue Horror models that are currently slain – models that have been slain and returned to this unit do not count until they are slain once more. When adding Brimstone Horrors to this unit, do not count slain Brimstone Horrors towards the maximum.*
Effect: Slain Brimstone Horrors cannot be returned to this unit. When setting up a replacement unit for this unit, Brimstone Horror models are ignored when determining the number of models in this unit, and you cannot pick them to be set up.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.