Screamers of Tzeentch
80 ptsUnit size 3 · Base 32mm
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Lamprey Bite | 3 | 4+ | 4+ | 1 | 1 | Charge (+1 Damage), Companion |
Abilities
Declare: If this unit is not in combat, pick an enemy Manifestation to be the target. Then, make a charge roll of 3D6.
Effect: This unit can move a distance up to the value of the charge roll. It can move through the combat ranges of enemy units and must end that move within 1/2" of the target. If it does so, this unit has charged.
Then, if this unit charged this turn, inflict D3 mortal damage on each enemy Manifestation in combat with this unit.
Keywords: **^^Core^^**, **^^Move^^**, **^^Charge^^**
Roughly what it costs
Element Games £25.00
Check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked 2026-09-10.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.