Syll'Esske, the Vengeful Allegiance
250 ptsUnit size 1 · Base 50mm
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Axe of Dominion | 4 | 3+ | 3+ | 2 | 3 | - |
| Scourging Whip | 6 | 2+ | 4+ | 1 | 2 | - |
Abilities
Effect: When players are alternating picking units to use a Fight ability, when it is your turn to pick a unit, instead of picking 1 unit, you can pick a friendly non-Hero Hedonites of Slaanesh Daemon unit wholly within 18" of this unit and a friendly non-Hero Sybarite unit wholly within 18" of this unit. Resolve the second Fight ability immediately after the first.
Declare: Pick up to 1 visible friendly Sybarite unit and up to 1 visible friendly Hedonites of Slaanesh Daemon unit to be the targets, then make a casting roll of 2D6.
Effect: If you picked a Sybarite target, subtract 1 from ward rolls for damage points inflicted by its combat attacks until thte start of your next turn. If you picked a Daemon target, it has Ward (5+) until the start of your next turn.
Keywords: **^^Spell^^**
Effect: If any damage points were allocated this turn by this unit's combat attacks to an enemy Wizard, Priest, Unique unit or unit with an artefact of power, and that enemy unit has been destroyed, add 1 to this unit's power level for the rest of the battle. This unit can be affected by this ability multiple times and the effects are cumulative.
Roughly what it costs
Element Games £38.00
Check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked 2026-09-10.
Regiment options
What this Hero may lead, from the official Battle Profiles.
Up to 1
Any number
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.