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Warscrolls › Ironjawz

Megaboss (Scourge of Aqshy)

Photo via Games Workshop
150 pts
Hero HERODESTRUCTIONINFANTRYIRONJAWZ

Unit size 1 · Base 60mm

This Hero can join an eligible regiment as a Headstompa. This unit is legal for Matched Play for battles fought using the General’s Handbook 2026-27 battlepack.

4"Move
8Health
3+Save
2Control

Melee Weapons

WeaponAtkHit WndRndDmgAbility
Boss-choppa84+ 2+12 -

Abilities

Get In There And Wallop 'Em!
Activated · Once Per Battle Round (Army), Any Hero Phase

Declare: Pick a friendly Ironjawz unit wholly within 12" of this unit and that was not set up this turn to be the target.

Effect: For the rest of the turn, when you use the 'Mighty Destroyers' ability, you can pick that friendly unit to be a second target.

You Ain't Gonna Show Me Up
Activated · Once Per Turn (Army), End of Any Turn

Effect: If this unit used a Fight ability this turn, spend 1 rage dice. If your opponent's fury level is lower than yours, they must increase their fury level by 1, to a maximum of 7.
Then, add 1 to the Damage characteristic of this unit's Boss-choppa for the rest of the battle. This unit can be affected by this ability multiple times and the effects are cumulative.

Armies of Renown

Also fielded in Zoggrok's Ironmongerz.

Regiment options

What this Hero may lead, from the official Battle Profiles.

Headstompa
Up to 1
Ironjawz
Any number

Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.