Royal Terrorgheist
240 ptsRanged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Death Shriek | 10" | 1 | 4+ | 2+ | 2 | D6 | Shoot in Combat, Companion |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Terrorgheist's Fanged Maw | 3 | 4+ | 2+ | 2 | D3+3 | Crit (Mortal), Companion |
| Terrorgheist's Skeletal Talons | 6 | 4+ | 2+ | 1 | 2 | Crit (Mortal), Companion |
Abilities
Declare: Pick an enemy Infantry unit in combat with this unit to be the target.
Effect: Roll a dice for each model in the target unit. For each 6, inflict 1 mortal damage on the target. If 3 or more damage points are allocated to the target by this ability, subtract 1 from hit rolls for the target's attacks for the rest of the turn.
Keywords: **^^Rampage^^**
Effect: This unit's Skeletal Talons have a maximum Attacks characteristic of 10.
While this unit has 10 or more damage points, the Attacks characteristic of its Skeletal Talons is 4.
Declare: Pick an enemy unit in combat with this unit to be the target.
Effect: For each champion, standard bearer, and musician in the target unit, add 1 to the Attacks characteristic of this unit's Terrorgheist's Skeletal Talons, to a maximum of 10, for the rest of the phase. Those additional attacks must target that enemy unit.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.