The Headsmen's Curse
150 pts
INFANTRYUNIQUECHAMPIONDEATHNIGHTHAUNTFLYWARD (5+)
8"Move
3Health
5+Save
1Control
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Terminus | 3 | 3+ | 3+ | 2 | D6 | Crit (Auto-wound) |
| Tool of Judgement | 3 | 4+ | 4+ | - | 1 | - |
Abilities
Furious Indictment
Declare: Pick an enemy unit within 12" of this unit to be the target.
Effect: Roll a dice. On a 3+, the target is condemned until the start of your next turn.
While a unit is condemned:
• Halve that unit's Move characteristic.
• That unit cannot use Retreat abilities.
• Subtract 1 from the number of dice rolled when making charge rolls for that unit, to a minimum of 1.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.