Gorlok Blackpowder
120 ptsRanged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Grunderbuss | 12" | 2 | 3+ | 3+ | 1 | D3 | Crit (Auto-wound) |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Great Cutlass | 5 | 4+ | 2+ | 1 | 2 | Anti-Infantry (+1 Rend) |
Abilities
Effect: This unit's Peggz, Kagey, Mange and Shreek are tokens. After setting up this unit on the battlefield for the first time, place its tokens next to it.
Effect: Pick 1 of this unit's tokens that is on the battlefield and roll a dice. On a 1, remove that token from the battlefield. On a 2+, apply its effect for the rest of the turn:
*Peggz*: The abilities of enemy artefacts of power that target this unit have no effect on this unit.
*Kagey:* This unit has Strike-first.
*Mange:* Each time an unmodified hit roll for a combat attack that targets this unit is 1, inflict 1 mortal damage on the attacking unit after the Fight ability has been resolved.
*Shreek:* Other than the Companion weapon ability, weapon abilities for attacks that target this unit have no effect.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.