Terradon Riders
70 ptsUnit size 3 · Base 50mm
The Battle Profiles of 29 Jul 2026 lists this at 90 pts. The 70 above is from BSData, which was updated more recently — worth checking if it matters.
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Javelins and Bolas | 10" | 3 | 4+ | 5+ | - | 1 | Crit (Auto-wound) |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Terradon's Razor-sharp Jaws | 3 | 4+ | 3+ | 1 | 1 | Companion |
Abilities
Effect: Subtract 1 from hit rolls for shooting attacks that target this unit.
Declare: Pick an enemy unit that this unit passed across this phase to be the target.
Effect: Roll a dice for each model in this unit, and add 2 to each roll if this unit is within the combat ranges of any friendly Terradon Chief units. For each 5+:
• Inflict 1 mortal damage on the target.
• If any damage points are allocated by this ability and the target does not have Fly, the target cannot use Run abilities until the start of your next turn.
Effect: This unit has a coherency range of 2".
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.