Doomwheel
100 ptsUnit size 1 · Base 105 × 70mm
You cannot include more than 1 Skryre War Machine in a regiment led by a non-Skryre Hero.
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Warp Bolts | 13" | D6 | 3+ | 3+ | 1 | D3 | Shoot in Combat |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Grinding Wheels | 6 | 4+ | 3+ | - | 1 | Charge (+1 Damage) |
Abilities
Effect: This unit can move a distance up to its Move characteristic. This unit can pass through other models and the combat ranges of enemy units, but it cannot end that move in combat.
Then, pick up to 3 enemy units that this unit passed across during that move to be the targets. Roll a D3 for each target. On a 2+, inflict an amount of mortal damage on the target equal to the roll.
Designer's Note: *This unit can use this ability even if it is in combat.*
Keywords: **^^Core^^**, **^^Move^^**
Roughly what it costs
Element Games £27.00
Check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked 2026-09-10.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.