Lord Skreech Verminking
380 ptsUnit size 1 · Base 120 × 92mm
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Glaive of the Rat King | 7 | 3+ | 2+ | 2 | 3 | Crit (2 Hits) |
Abilities
Effect: Pick 1 of the following effects to apply until the start of your next turn. You cannot pick the same effect more than once per battle.
*Master of Dire Sorcery:* Add 1 to casting rolls for friendly Masterclan Wizards while they are wholly within 13" of this unit.
*Commander of Vermin:* Add 1 to charge rolls for friendly Verminus units while they are wholly within 13" of this unit.
*Knower of Warp-tech:* Add 1 to hit rolls for shooting attacks made by friendly Skryre units while they are wholly within 13" of this unit.
*Deliverer of Weeping Blades:* Add 1 to the Rend characteristic of melee weapons used by friendly Eshin units while they are wholly within 13" of this unit.
*Bringer of Plagues:* Add 1 to chanting rolls for friendly Pestilens Priests while they are wholly within 13" of this unit.
*Shaper of Fleshcraft:* Heal (D3) each friendly Moulder unit wholly within 13" of this unit.
Declare: Pick an enemy Infantry unit in combat with this unit to be the target.
Effect: Roll a dice. On a 3+:
• The target cannot use commands for the rest of the turn.
• Subtract an amount equal to the roll from the target's control score until the start of your next turn.
Keywords: **^^Rampage^^**
Declare: Pick a visible enemy unit within 13" to be the target, then make a casting roll of 2D6.
Effect: Roll 13 dice. For each 5+:
• Inflict 1 mortal damage on the target.
• You can return 1 slain model to a friendly Clanrats unit wholly within 13" of this unit.
Keywords: **^^Spell^^**
Regiment options
What this Hero may lead, from the official Battle Profiles.
Up to 1
Any number
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.