Warp Lightning Cannon
120 ptsUnit size 1 · Base 120 × 92mm
You cannot include more than 1 Skryre War Machine in a regiment led by a non-Skryre Hero.
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Warp Lightning Blast | 20" | 2D6 | 4+ | ⟝See Warp Lightning Blast ability⟞ | ⟝See Warp Lightning Blast ability⟞ | ⟝See Warp Lightning Blast ability⟞ | - |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Crew's Teeth and Knives | D6 | 4+ | 5+ | - | 1 | - |
Abilities
Effect: If this unit is within the combat range of a friendly Skryre Hero, add 6 to the Attacks characteristic of this unit's Warp Lightning Blast for the rest of the turn.
However, for each unmodified hit roll of 1 for an attack made with this unit's Warp Lightning Blast, inflict D3 mortal damage on this unit after the Shoot ability has been resolved.
Effect: Each attack made with this weapon in a single phase must target the same enemy unit. Each hit inflicts 1 mortal damage on the target and the attack sequence ends.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.