Archaon, the Everchosen
810 ptsUnit size 1 · Base 160mm
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| The Slayer of Kings | 4 | 2+ | 3+ | 2 | 3 | Anti-Hero (+1 Rend) |
| Dorghar's Heads | 3 | 3+ | 2+ | 1 | 5 | Companion |
| Dorghar's Claws and Tails | 6 | 4+ | 2+ | 2 | 3 | Companion |
Abilities
Effect: While this unit has 10 or more damage points, the Attacks characteristic of Dorghar's Claws and Tails is 4.
Effect: Each time this unit uses a Fight ability, if the unmodified wound roll for 2 or more attacks made with The Slayer of Kings that target the same Hero is 6, that Hero is automatically destroyed.
Effect: Roll a dice. This roll replaces the priority roll of the next battle round. On a 1-3, your opponent must take the first turn of that battle round. On a 4-6, you must take the first turn of that battle round. This ability cannot be used if there is an enemy Archaon on the battlefield.
Effect: Pick 1 of the following effects:
*Filth-spewer:* Pick an enemy unit within 6" of this unit and roll a number of dice equal to the number of models in that unit, to a maximum of 7. For each 3+, inflict 1 mortal damage on that unit.
*Skull-gorger:* Pick an enemy unit in combat with this unit and roll a dice. If the roll exceeds that unit's Health characteristic, 1 model in that unit is slain and you can Heal (X) this unit, where X is that unit's Health characteristic.
*Spell-eater:* Pick a Manifestation within 12" of this unit and roll a dice. On a 2+, it is banished and removed from play. In addition, inflict D3 mortal damage on the unit that summoned it.
Keywords: **^^Rampage^^**
Regiment options
What this Hero may lead, from the official Battle Profiles.
Up to 1
Any number
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.