Darkoath Wilderfiend
120 ptsUnit size 1 · Base 60mm
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Razor-sharp Claws | 6 | 4+ | 3+ | 1 | 2 | Companion |
| Flesh-tearing Maw | 3 | 3+ | 3+ | 2 | D3 | Companion |
Abilities
Effect: Each time a model (friendly or enemy) is slain within 12" of this unit, give this unit a sacrifice point, to a maximum of 6. If there are more than 1 friendly Darkoath Wilderfiend units within 12" of the slain model, only 1 of them can be given a sacrifice point for that slain model.
Effect: Pick 1 of the following effects:
*Mind Shroud:* Pick an enemy unit within 12" of this unit to be the target and roll a number of dice equal to the number of sacrifice points this unit has. If any of the rolls are a 5+, the target cannot use commands for the rest of the turn.
*Warping Balefire:* Pick an enemy unit within 12" of this unit to be the target and roll a number of dice equal to the number of sacrifice points this unit has. For each 3+, inflict 1 mortal damage on the target.
*Dark Might: Heal (X)* this unit, where X is the number of sacrifice points this unit has.
After applying the effect you picked, reset this unit's sacrifice points to 0.
Roughly what it costs
Element Games £38.00
Check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked 2026-09-10.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.