Prince Vhordrai
470 ptsUnit size 1 · Base 160mm
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Shordemaire's Miasma | 10" | D6 | 3+ | 3+ | 2 | 2 | Shoot in Combat, Companion |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Shordmaire's Claws | 7 | 4+ | 2+ | 1 | 2 | Companion |
| Shordmaire's Maw | 3 | 4+ | 2+ | 2 | 3 | Companion |
| The Bloodlance | 6 | 3+ | 3+ | 2 | 2 | Charge (+1 Damage) |
Abilities
Effect: While this unit has 10 or more damage points, the Attacks characteristic of Shordmaire's Claws is 5.
Declare: This unit can make a pile-in move (even if it is not in combat). Then, if this unit is in combat, pick an enemy unit in combat with it to be the target.
Effect: Roll a dice. On a 4+, inflict an amount of mortal damage on the target equal to the roll.
Keywords: **^^Rampage^^**
Declare: Make a casting roll of 2D6.
Effect: This unit has Strike-First until the start of your next turn.
Keywords: **^^Spell^^**
Declare: Pick a friendly non-Monster Vampire unit that destroyed a unit this turn using a Fight ability and is wholly within 12" of this unit to be the target.
Effect: Pick 1 of the following effects to apply for the rest of the battle:
• Add 2" to the target's Move characteristic.
• Add 1 to the Attacks characteristic of the target's melee weapons.
• Add 1 to the Damage characteristic of the target's melee weapons.
More than 1 effect can apply to a unit at the same time; however, each effect can only be applied to a unit once.
Roughly what it costs
Element Games · RRP £118.00, saving £23.60 £94.40
Matched by name, not confirmed — check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked 2026-09-10.
Regiment options
What this Hero may lead, from the official Battle Profiles.
Up to 1
Any number
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.