Sekhar, Fang of Nulahmia
160 ptsUnit size 1 · Base 60 × 35mm
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Nulahmian Warglaive | 5 | 3+ | 3+ | 1 | 2 | Crit (2 Hits) |
| Ouboroth's Godhusk Fangs | 3 | 4+ | 3+ | 2 | D3 | Companion |
Abilities
Declare: Pick a visible enemy unit within 12" of this unit to be the target, then make a casting roll of 2D6.
Effect: Until the start of your next turn, while they are wholly within 6" of this unit, friendly Soulblight Gravelords units cannot be picked to be the target of abilities used by the target other than Fight abilities.
Keywords: **^^Spell^^**
Effect: If the unmodified hit roll for an attack that targets this unit is 1-4, the attack fails and the attack sequence ends.
Declare: Pick each enemy unit in combat with this unit to be the targets.
Effect: This unit cannot use the 'Serpentine Agility' ability for the rest of the battle. Roll 2D6 for each target. If the roll exceeds the target's Move characteristic, inflict an amount of mortal damage on the target equal to the difference between the roll and its Move characteristic.
Roughly what it costs
Element Games £29.50
Matched by name, not confirmed — check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked 2026-09-10.
Regiment options
What this Hero may lead, from the official Battle Profiles.
Any number
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.