Treelord Ancient
280 ptsUnit size 1 · Base 105 × 70mm
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Doom Tendril Staff | 18" | 4 | 4+ | 2+ | 1 | D3 | - |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Sweeping Blows | 5 | 4+ | 2+ | 1 | 2 | Anti-charge (+1 Rend) |
| Massive Impaling Talons | 2 | 4+ | 2+ | 2 | 3 | Crit (Mortal) |
Abilities
Declare: Pick each friendly Forest Elder within this unit's combat range to be the targets.
Effect: Roll a dice for each target, On a 3+, add 1 to hit rolls for that target's combat attack until the start of your next turn.
Keywords: **^^Rampage^^**
Effect: While this unit has 10 or more damage points, the Attacks characteristic of its Sweeping Blows is 3.
Declare: Pick a visible terrain feature that has a friendly overgrown token and is within 12" of this unit. Then, pick a friendly non-Unique Kurnothi or Treelord unit that has been destroyed to be the target.
Effect: Set up a replacement unit with 1 model from the target unit wholly within 6" of that terrain feature and more than 9" from all enemy units. Then, remove the friendly overgrown token from that terrain feature. If the target was a Treelord, allocate 10 damage points to the replacement unit (ward rolls cannot be made for those damage points).
Regiment options
What this Hero may lead, from the official Battle Profiles.
Up to 1
Any number
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.