Aether-Khemist
100 pts
Hero
DUARDIN ASCENDANTHEROORDERINFANTRYKHARADRON OVERLORDSDUARDINSKYFARER
4"Move
5Health
4+Save
2Control
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Atmospheric Anatomiser | 8" | 3D6 | 4+ | 4+ | 2 | 1 | Shoot in Combat |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Heavy Instruments | 3 | 4+ | 4+ | - | D3 | - |
Abilities
Aetheric Augmentation
Declare: Pick a friendly Arkanaut Company unit wholly within 12" of this unit to be the target.
Effect: Roll a dice. On a 3+, add 1 to the Rend characteristic of the target's ranged weapons for the rest of the turn.
Atmospheric Isolation
Effect: Subtract 1 from charge rolls for enemy units within 9" of this unit.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.