Aetheric Navigator
120 pts
Hero
DUARDIN ASCENDANTHEROORDERINFANTRYKHARADRON OVERLORDSDUARDINSKYFARER
4"Move
5Health
3+Save
2Control
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Ranging Pistol | 10" | 2 | 3+ | 3+ | 1 | 1 | Shoot in Combat |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Zephyrscope | 3 | 3+ | 4+ | 1 | D3 | - |
Abilities
Read the Winds
Declare: Pick a friendly Skyvessel or Auto-Endrin within this unit's combat range and that is not in combat to be the target.
Effect: Remove the target from the battlefield and set it up again on the battlefield more than 9" from all enemy units. Then, if the target is a Skyvessel, you can remove this unit from the battlefield and set it up again on the battlefield wholly within 6" of the target and more than 9" from all enemy units.
Aethersight
Effect: This unit can use Unbind abilities as if it had Wizard (1).
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.