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WarscrollsThe Duardin Ascendant

Arkanaut Admiral

130 pts
Hero DUARDIN ASCENDANTHEROORDERINFANTRYKHARADRON OVERLORDSDUARDINSKYFARER
4"Move
6Health
3+Save
2Control

Ranged Weapons

WeaponRngAtkHit WndRndDmgAbility
Masterwork Volley Pistol10"3 3+3+12 Shoot in Combat

Melee Weapons

WeaponAtkHit WndRndDmgAbility
Skalfhammer43+ 3+13 -

Abilities

The Admiral's Flagship
Activated · Once Per Turn (Army), Your Shooting Phase

Declare: Pick a friendly Flagship wholly within 12" of this unit to be the target.

Effect: For the rest of the phase, each time the target uses a Shoot ability, you can re-roll 1 of the hit rolls made for that ability.

'Bring Every Gun to Bear!'
Activated · Once Per Turn (Army), Your Shooting Phase

Declare: Pick a friendly Skyvessel wholly within 24" of this unit to be the target.

Effect: For the rest of the turn, add 1 to the Attacks characteristic of the target's ranged weapons.

Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.