Realmgate
WarscrollsThe Duardin Ascendant

Arkanaut Company

80 pts
DUARDIN ASCENDANTCHAMPIONINFANTRYORDERKHARADRON OVERLORDSDUARDINSKYFARER
4"Move
1Health
4+Save
1Control

Ranged Weapons

WeaponRngAtkHit WndRndDmgAbility
Privateer Pistol10"2 4+4+-1 Shoot in Combat
Privateer Heavy Weapon15"2 4+3+12 -

Melee Weapons

WeaponAtkHit WndRndDmgAbility
Skypike23+ 3+12 Charge (+1 Damage)
Arkanaut Hand Weapon24+ 4+-1 -

Abilities

Grizzled Buccaneers
Activated · Once Per Turn (Army), Any Charge Phase

Declare: Pick an enemy unit that charged this turn and is in combat with this unit to be the target.

Effect: Roll a dice. On a 3+:
• This unit can immediately use a Shoot ability as if it were your shooting phase but all of its attacks must target the target enemy unit.
• For the rest of the phase, this unit's Privateer Heavy Weapons have Shoot in Combat.

Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.