Arkanaut Company
80 pts
DUARDIN ASCENDANTCHAMPIONINFANTRYORDERKHARADRON OVERLORDSDUARDINSKYFARER
4"Move
1Health
4+Save
1Control
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Privateer Pistol | 10" | 2 | 4+ | 4+ | - | 1 | Shoot in Combat |
| Privateer Heavy Weapon | 15" | 2 | 4+ | 3+ | 1 | 2 | - |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Skypike | 2 | 3+ | 3+ | 1 | 2 | Charge (+1 Damage) |
| Arkanaut Hand Weapon | 2 | 4+ | 4+ | - | 1 | - |
Abilities
Grizzled Buccaneers
Declare: Pick an enemy unit that charged this turn and is in combat with this unit to be the target.
Effect: Roll a dice. On a 3+:
• This unit can immediately use a Shoot ability as if it were your shooting phase but all of its attacks must target the target enemy unit.
• For the rest of the phase, this unit's Privateer Heavy Weapons have Shoot in Combat.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.