Realmgate
WarscrollsThe Duardin Ascendant

Grundstok Thunderers

130 pts
DUARDIN ASCENDANTCHAMPIONINFANTRYORDERKHARADRON OVERLORDSDUARDINSKYFARERSTANDARD BEARER (1/5)
4"Move
2Health
3+Save
1Control

Ranged Weapons

WeaponRngAtkHit WndRndDmgAbility
Grundstok Mortar or Aethercannon18"2 4+3+12 -
Aethershot Rifle18"2 3+4+11 -
Aetheric Fumigator or Decksweeper10"5 3+4+-1 Shoot in Combat

Melee Weapons

WeaponAtkHit WndRndDmgAbility
Gun Butt14+ 5+-1 -

Abilities

Specialist Grundstok Ammunition
Activated · Once Per Turn (Army), Your Shooting Phase, Reaction: You declared a **^^Shoot^^** ability for this unit

Declare: Pick Shieldbreaker ammunition or Thunderdrakk ammunition.

Effect: If all of the attacks made for that Shoot ability target the same enemy unit, after that Shoot ability has been resolved, roll a dice and add the number of damage points allocated to the target by that Shoot ability. If the roll is higher than the target's Control characteristic, apply the following effect to the target based on the ammunition type picked:
*Shieldbreaker:* Ward rolls cannot be made for the target until the start of your next turn.
*Thunderdrakk:* That target has a maximum control score of 1 until the start of your next turn.

Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.