The First Phalanx of Ionrach
An Army of Renown for Idoneth Deepkin: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.
Battle traits
Effect: You gain D3 asydrazor points.
Declare: You must spend 1 asydrazor point each time a friendly First Phalanx unit uses this ability. Pick a friendly unit in combat to use this ability.
Effect: Fore the rest of the turn:
• That unit can use a Retreat ability and still use Shoot and/or Charge abilities later in the turn.
• No mortal damage is inflicted on that unit by Retreat abilities.
Effect: The friendly Volturnos has Strike-first.
Declare: You must spend 1 asydrazor point each time a friendly First Phalanx unit uses this ability. Pick a friendly unit that is not in combat to use this ability.
Effect: Add 1 to charge rolls for that unit for the rest of the turn.
Declare: You must spend 1 asydrazor point each time a friendly First Phalanx unit uses this ability. Pick a friendly unit in combat to use this ability.
Effect: That unit has Strike-first for the rest of the turn.
Heroes (6)
Akhelian King12" · 7W · Sv 3+ 140
Akhelian Thrallmaster6" · 5W · Sv 5+ 70
Akhelian Thrallmaster (Scourge of Ghyran)6" · 5W · Sv 5+ 90
Volturnos, High King of the Deep12" · 8W · Sv 3+ 190
Ikon of the Storm7" · 6W · Sv 4+ 130
Ikon of the Sea7" · 6W · Sv 4+ 110
Units (6)
Akhelian Allopex12" · 8W · Sv 4+ 160
Akhelian Ishlaen Guard14" · 4W · Sv 4+ 170
Akhelian Leviadon10" · 16W · Sv 3+ 450
Akhelian Morrsarr Guard14" · 4W · Sv 4+ 160 Cyreni's Razors
6" · 2W · Sv 5+ 120 Elathain's Soulraid
6" · 2W · Sv 5+ 80
Faction Terrain
Declare: This ability must be used instead of the 'Deploy Faction Terrain' ability.
Effect: Set up this faction terrain either as 1 terrain feature consisting of 2 scenery pieces (that must be set up within 3" of each other) or as 2 separate terrain features. Set up each terrain feature wholly within friendly territory and more than 3" from all objectives and other terrain features. After you have done so, it has been deployed.
If this faction terrain is set up as 1 terrain feature consisting of 2 scenery pieces, it has a Health characteristic of 14 instead of 7.
Effect: Add 1 to save rolls for friendly Idoneth Deepkin Infantry and Cavalry units while they are wholly within 6" of this terrain feature.
Effect: Models can pass through this terrain feature but cannot be set up on or end moves on any part of this terrain feature.
Each time an enemy unit ends a move that passed through or across this terrain feature, roll a D3. On a 2+, inflict an amount of mortal damage on that unit equal to the roll.
Artefact of Power
Effect: This unit has Ward (6+)
Heroic Trait
Effect: No asydrazor points are spent to use that ability.
Bond-beast Traits
Effect: Subtract 1 from hit rolls for attacks that target this unit if this unit charged this turn.
Effect: If you roll a 1-3 when determining the distance that this unit can move, you can use a value of 4 instead.
Effect: Ignore the effect of the Companion weapon ability on this unit's weapons.