Akhelian King
Photo via Games Workshop 140 ptsUnit size 1 · Base 60mm
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Deepmare's Fangs, Talons and Lashing Tails | 4 | 4+ | 3+ | 1 | 2 | Companion |
| Akhelian Royal Weapons | 5 | 3+ | 4+ | 1 | 2 | Charge (+1 Damage) |
Abilities
Declare: If this unit charged this phase, pick an enemy unit within 1" of it to be the target.
Effect: Roll a D3. On a 2+:
• Inflict an amount of mortal damage on the target equal to the roll.
• Add 1 to the Rend characteristic of this unit's Akhelian Royal Weapons for attacks that target that enemy unit for the rest of the turn.
Effect: If this unit charged this turn, add 1 to the Rend characteristic of melee weapons used by other friendly Idoneth Deepkin units for attacks that target enemy units in combat with this unit.
Armies of Renown
Also fielded in The First Phalanx of Ionrach.
Regiment options
What this Hero may lead, from the official Battle Profiles.
Up to 1
Any number
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.