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Warscrolls › Kharadron Overlords › Army of Renown

The Magnate's Crew

An Army of Renown for Kharadron Overlords: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.

Battle traits

Cutting-Edge Endrinpacks
Once Per Turn (Army), Your Movement Phase

Declare: Pick up to 2 friendly Magnate's Crew Infantry units that are wholly within 9" of a friendly Magnate's Crew Skyvessel to be the targets.

Effect: For the rest of the turn, each target can use Charge abilities even if it used a Run ability in the same turn.

Loyalty to the Magnate

Effect: While a friendly Brokk Grungsson is wholly within the combat range of another friendly Magnate's Crew Infantry unit, both those units have Ward (5+)

Constant Barrage
Once Per Turn (Army), Your Shooting Phase

Declare: Pick an enemy unit that had any damage points allocated to it this phase by a friendly Magnate's Crew unit's attacks to be the target.

Effect: Until the start of your next turn, each time the target ends a move within 10" of any friendly Magnate's Crew units, roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll.

Bold Moves
Once Per Battle (Army), Your Movement Phase

Declare: Pick any number of friendly Magnate's Crew Infantry units that are in combat to be the targets. Make an emergency launch roll of 3D6 for each target.

Effect: Each target can move a distance up to the value of its emergency launch roll. It can move through the combat ranges of any enemy units but cannot end that move in combat with an enemy unit that it was not in combat with at the start of the phase.
The target(s) cannot use Charge abilities for the rest of the turn.

Invictunite-lined Hull
Once Per Battle (Army), Enemy Hero Phase

Declare: Pick a friendly Magnate's Crew Skyvessel to be the target.

Effect: Roll a D3. For the rest of the turn, subtract X from the Rend characteristic of weapons used for attacks that target that Skyvessel, where X is equal to the roll.

Pay Your Debts
Once Per Battle (Army), Deployment Phase

Declare: Pick an enemy unit on the battlefield or in reserve to be indebted.

Effect: Add 1 to wound rolls for combat attacks made by friendly Magnate's Crew units that target the indebted unit.

Heroes (4)

Brokk Grungsson, Lord-Magnate of Barak-Nar
12" · 8W · Sv 3+
260
Endrinmaster with Dirigible Suit
12" · 8W · Sv 3+
140
Null-Khemist
12" · 8W · Sv 3+
120
Null-Khemist (Scourge of Aqshy)
12" · 8W · Sv 3+
160

Units (10)

Arkanaut Ironclad
10" · 18W · Sv 2+
430
Arkanaut Frigate
10" · 14W · Sv 2+
280
Grundstok Gunhauler
14" · 10W · Sv 2+
140
Grundstok Gunhauler (Scourge of Ghyran)
14" · 10W · Sv 2+
170
Vongrim Salvagers
12" · 2W · Sv 4+
110
Vongrim Harpoon Crew
12" · 2W · Sv 4+
120
Skywardens
12" · 2W · Sv 3+
130
Endrinriggers
12" · 2W · Sv 3+
90
Arkanaut Ironclad
10" · 18W · Sv 2+
430
Endrinriggers (Scourge of Aqshy)
12" · 2W · Sv 3+
120

Artefact of Power

Aerodynamism

Effect: If the unit moved this turn, subtract 1 from hit rolls for attacks that target this unit for the rest of the turn.

Guns for All Occasions
End of Your Turn

Declare: Pick an enemy unit in combat with this unit to be the target.

Effect: Inflict D3 mortal damage on the target.

Heroic Trait

Master of Discipline

Effect: Each time a friendly Magnate's Crew Infantry unit wholly within 12" of this unit uses the 'Redeploy' command, you can re-roll the dice.

Flanking Fire

Effect: Add 1 to hit rolls for shooting attacks made by friendly Magnate's Crew Skyvessels that target an enemy unit in combat with this unit.