Mawseeker Gollop
An Army of Renown for Ogor Mawtribes: only the units below, with these battle traits and enhancements in place of the army’s own, and no battle formation. It cannot take a Regiment of Renown. Build one by choosing it under Army of Renown in the list builder.
Battle traits
Effect: If there is no friendly Feastmaster on the battlefield, pick a friendly Gollop Hero to be the Feastmaster for the rest of the battle.
Effect: Each time an enemy unit is destroyed, you gain a number of raw ingredients.
The number of raw ingredients yielded by a destroyed unit is the Health characteristic of that unit multiplied by the number of starting models in that unit.
*Designer's Note: If a destroyed enemy unit had a Health characteristic of 2 and its starting size was 10 models, it would yield 20 raw ingredients when it was destroyed.*
Declare: Spend 10 raw ingredients.
Effect: For the rest of the phase, add 1 to the number of dice rolled, to a maximum of 3, when making casting rolls and unbinding rolls for friendly Gollop units while they are wholly within 12" of and visible to a friendly Feastmaster.
Declare: Spend 5 raw ingredients.
Effect: Heal (D6) each friendly Gollop unit that is wholly within 12" of and visible to a friendly Feastmaster.
Declare: Spend 20 raw ingredients.
Effect: For the rest of the phase, while they are wholly within 12" of a friendly Feastmaster, melee weapons used by friendly Gollop units have Crit (Mortal).
Declare: Spend 10 raw ingredients.
Effect: Each friendly Gollop unit that is wholly within 12" of and visible to a friendly Feastmaster can immediately use a Charge ability as if it were your charge phase, but subtract 1 from the number of dice rolled when making the charge roll for that unit.
Declare: Spend 5 raw ingredients.
Effect: For the rest of the phase, add 4 to run rolls for friendly Gollop units while they are wholly within 12" of and visible to a friendly Feastmaster.
Declare: Spend 10 raw ingredients.
Effect: For the rest of the phase, add 3 to charge rolls for friendly Gollop units while they are wholly within 12" of and visible to a friendly Feastmaster.
Heroes (3)
Butcher6" · 8W · Sv 5+ 170
Redd the Maw, High Slaughtermaster6" · 18W · Sv 4+ 420
Slaughtermaster6" · 8W · Sv 5+ 160
Units (3)
Artefact of Power
Effect: Gain D6 raw ingredients. If this unit is a Feastmaster, gain D3+3 raw ingredients instead.
Heroic Trait
Effect: Add 1 to ward rolls for this unit.
Spell Lore
Declare: Pick a friendly Gollop Wizard to cast this spell, pick a visible enemy unit within 18" of them that has not been picked to be the target of this ability this turn to be the target, then make a casting roll of 2D6.
Effect: Inflict D3 mortal damage on the target. Gain a number of raw ingredients equal to the number of those damage points that are allocated to the target.
Declare: Pick a friendly Gollop Wizard to cast this spell, pick a visible friendly Gollop unit wholly within 12" of them to be the target, then make a casting roll of 2D6.
Effect: Pick 1 of the following effects:
• Return 1 slain model to the target.
• Heal (D6) the target.
Declare: Pick a friendly Gollop Wizard to cast this spell, pick a visible friendly Gollop unit wholly within 12" of them to be the target, then make a casting roll of 2D6.
Effect: Remove the target from the battlefield and set it up again on the battlefield more than 9" from all enemy units.