Hamilcar Bear-Eater
230 ptsUnit size 1
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Hamilcar's Halberd | 5 | 3+ | 3+ | 1 | 2 | Anti-Monster, Crit (Mortal) |
Abilities
Effect: Roll a dice. You gain a number of charmed fate points equal to the roll.
During the turn, you can spend your charmed fate points. For each charmed fate point you spend, you can re-roll 1 hit roll, 1 wound roll, 1 save roll, or 1 ward roll for this unit. For every 2 charmed fate points you spend, you can re-roll 1 charge roll for this unit.
At the end of the turn, any unspent charmed fate points are lost.
Declare: This unit can only use this ability if it is in combat with an enemy Monster and no other friendly units are in combat with that enemy Monster
Effect: Double the Attacks characteristic of this unit's melee weapons for the rest of the turn.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.