Pyrofane Fusil-Major on Ogor Warhulk
Photo via Games Workshop 180 pts
Hero
PYROFANEHEROINFANTRYCHAOSDISCIPLES OF TZEENTCHARCANITE
Unit size 1 · Base 50mm
5"Move
8Health
3+Save
2Control
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Long Fusil | 24" | 3 | 3+ | 3+ | 1 | 2 | Crit (Auto-wound), Wyrdflame |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Warhulk's Mace | 4 | 4+ | 2+ | 2 | 2 | - |
Abilities
Light Up Targets
Declare: Pick an enemy unit that was targeted by this unit's shooting attacks this turn to be the target.
Effect: Add 1 to hit rolls for attacks made by friendly Pyrofane units that target that unit for the rest of the turn.
Fortify Position
Effect: This unit establishes a fortified position and remains in a fortified position until it either uses a Move ability or is removed from the battlefield. While this unit is in a fortified position, subtract 1 from the Rend characteristic of weapons used for attacks that target this unit.
Keywords: **^^Core^^**
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.