Pyrofane Fusiliers
Photo via Games Workshop 120 ptsUnit size 10 · Base 28.5mm
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Fusil-cannon: Fortified Position | 18" | 2 | 4+ | 4+ | 1 | 1 | Wyrdflame |
| Fusil-cannon: Mobile | 12" | 1 | 4+ | 4+ | 1 | 1 | Shoot in Combat, Wyrdflame |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Bayonet | 1 | 4+ | 4+ | - | 1 | - |
Abilities
Effect: Each time this unit uses a Shoot ability, if it is in a fortified position, it can pick either of the ranged weapon profiles for all the attacks it makes with its Fusil-cannons. If it is not in a fortified position, use the Mobile weapon characteristics.
Effect: This unit has a Blackpowder Squire token. Each time this unit uses a Shoot ability, if this unit's Blackpowder Squire is on the battlefield, you can re-roll 1 hit roll. If a hit roll re-rolled in this manner is 1, remove this unit's Blackpowder Squire from the battlefield.
Effect: This unit establishes a fortified position and remains in a fortified position until it either uses a Move ability or is removed from the battlefield. While this unit is in a fortified position, subtract 1 from the Rend characteristic of weapons used for attacks that target this unit.
Keywords: **^^Core^^**
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.