The Iron March Linebreaker Cogfort
Photo via Games Workshop 450 ptsUnit size 1 · Base 160mm
This unit can only be taken in an Iron March Army of Renown.
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Godbreaker Cannon | 24" | 4 | 4+ | 2+ | 2 | 4 | - |
| Crew's Leadshotters | 12" | 6 | 4+ | 3+ | 1 | D3 | Shoot In Combat |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Crushing Iron Feet | 4 | 4+ | 2+ | 2 | 4 | Companion |
Abilities
Effect: While this unit has 10 or more damage points:
• The Attacks characteristic of its Crushing Iron Feet is 3.
• It has a Control characteristic of 5.
Effect: Pick 1 or more of the following effects to apply for the rest of the turn. For each effect you pick, give this unit a number of heat tokens equal to the number beside it.
1 *Trample Them to Dust!*: This unit's Crushing Iron Feet have Anti-Monster (+1 Rend).
1 *Go, Go, Go!*: When making charge rolls for this unit, add 1 to the number of dice rolled, to a maximum of 3, then remove 1 dice of your choice and use the remaining dice as the charge roll.
2 *Get Us In There!*: This unit's Crushing Iron Feet have Charge (+1 Damage)
2 *Load Heavy Shot!*: Add 1 to the Rend characteristic of this unit's Godbreaker Cannon, but all of this unit's attacks made with that weapon this turn must target the same enemy unit.
2 *Full Throttle!*: This unit's Move characteristic is 10".
Effect: Immediately after resolving this unit's 'Full Power!' ability, you must roll a number of dice equal to the number of heat tokens this unit has. For each 5+, allocate 1 damage point to this unit (ward rolls cannot be made for those damage points), then remove 1 of this unit's heat tokens.
Declare: If this unit has not used a Run ability this turn, pick this unit's passengers to be the targets.
Effect: Set up each target wholly within 6" of this unit and either not in combat or within 1/2" of an enemy unit. If a target is set up in combat, it has charged. Then, ,if this unit is not under orders, this unit and the targets are under orders for the rest of the battle round.
Declare: Pick up to 1 friendly Iron March Infantry Hero and up to 1 friendly non-Hero Iron March Infantry unit that have not been deployed.
Effect: Set up those units in reserve as this unit's passengers. They have now been deployed.
Keywords: **^^Deploy^^**
Regiment options
What this Hero may lead, from the official Battle Profiles.
Any number
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.