Wildercorps Hunters
120 ptsUnit size 11 · Base 40mm [2], 28.5mm [3], 25mm [6]
This unit cannot be reinforced.
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Hunting Crossbow | 15" | 2 | 4+ | 4+ | 1 | 1 | - |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Trailhound's Ferocious Bite | 2 | 4+ | 4+ | - | 1 | Companion |
| Wildercorps Hunting Weapons | 2 | 4+ | 4+ | - | 1 | - |
| Hunting Weapons | 2 | 4+ | 4+ | - | 1 | - |
Abilities
Declare: Pick this unit and up to two friendly non-Monster non-War Machine Sigmarite units if none of them have been deployed.
Effect: Set up those units in reserve scouting ahead. They have now been deployed.
Keywords: **^^Deploy^^**
Declare: Pick this unit if it is scouting ahead.
Effect: Set up this unit on the battlefield wholly within 9" of a battlefield edge and more than 9" from all enemy units. Then, set up each other friendly unit scouting ahead wholly within 12" of this unit and more than 9" from all enemy units.
Roughly what it costs
Element Games £38.00
Matched by name, not confirmed — check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked 2026-09-10.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.