Bloodwrack Shrine
270 ptsUnit size 1 · Base 120 × 92mm
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Bloodwrack Stare | 15" | 4 | 3+ | 3+ | 2 | 3 | Crit (2 Hits), Shoot in Combat |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Shrine Guardians' Blades | 9 | 3+ | 4+ | 1 | 2 | - |
Abilities
Effect: Until the start of your next turn:
• Enemy Manifestations cannot be set up within 12" of this unit.
• This unit has Ward (4+) against mortal damage inflicted by Spell abilities, Prayer abilities and abilities used by Manifestations.
Keywords: ^^**Exalted^^**
Declare: If there are fewer friendly Avatars of Khaine on the battlefield than there are friendly Bloodwrack Shrines on the battlefield, make a casting roll of 2D6.
Effect: Set up an Avatar of Khaine wholly within 12" of the caster, visible to them and more than 9" from all enemy units.
Keywords: **^^Spell^^**, **^^Summon^^**
Effect: After that Shoot ability has been resolved, if all of this unit's attacks made as part of that Shoot ability targeted the same enemy unit and any enemy models were slain by those attacks, roll a dice. On a 3+, that enemy unit has a maximum control score of 1 for the rest of the turn.
Roughly what it costs
Element Games £54.50
Matched by name, not confirmed — check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked 2026-09-10.
Regiment options
What this Hero may lead, from the official Battle Profiles.
Up to 1
Any number
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.