Morathi-Khaine
750 ptsUnit size 1 · Base 40mm
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Heartrender and Bladed Wings | 5 | 3+ | 4+ | 2 | 2 | - |
Abilities
Declare: Pick either a friendly Shadow Queen wholly within 12" of this unit and in combat or a visible friendly non-Hero Daughters of Khaine unit wholly within 12" of this unit and in combat to be the target, then make a casting roll of 2D6.
Effect: If the target is a friendly Shadow Queen, it can immediately use a Fight ability as if it were your combat phase. Otherwise, inflict D3 mortal damage on each enemy unit in combat with the target.
Keywords: **^^Spell^^**
Effect: Each time you perform a blood rite, immediately after the ability that destroyed a unit has been resolved, pick 1 of the following effects:
• Until the start of your next turn, this unit is only visible to enemy units while those units are within its combat range.
• Heal (D6) this unit or a friendly Shadow Queen.
• A friendly Shadow Queen can immediately use the 'Normal Move' or 'Retreat' ability as if it was your movement phase even if it has already used that ability or another Core ability this phase.
Designer's Note: *If the Shadow Queen retreats with the 'Iron Heart of Khaine' ability, she cannot subsequently use the 'Fight' ability in the same combat phase.*
• Remove this unit from the battlefield and set it up again on the battlefield more than 9" from all enemy units.
• For the rest of the turn, set this unit's Control characteristic to 5 and a friendly Shadow Queen's Control characteristic to 15.
Declare: Pick a visible friendly Daughters of Khaine Priest or Wizard wholly within 12" of this unit to be the target.
Effect: Add 1 to casting rolls and chanting rolls for the target until the start of your next turn.
Regiment options
What this Hero may lead, from the official Battle Profiles.
Any number
Up to 1
Any number
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.