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Warscrolls › Disciples of Tzeentch

Fatemaster

Photo via Games Workshop
150 pts
Hero HEROCHAOSDISCIPLES OF TZEENTCHARCANITEINFANTRYDISC OF TZEENTCHWIZARD (1)

Unit size 1 · Base 40mm

This Hero can join an eligible regiment as an Arcanite Cabalist.

5"Move
6Health
4+Save
2Control

Melee Weapons

WeaponAtkHit WndRndDmgAbility
Cursewrought Glaive43+ 4+22 -

Abilities

Bound Retinue
Activated · Once Per Turn (Army), Your Movement Phase

Declare: This unit can only use this ability if it is masked by illusion. Pick up to 1 other friendly unit that is masked by illusion to be the target.

Effect: Set up this unit on the battlefield more than 9" from all enemy units. Then, set up the target wholly within 6" of this unit and more than 9" from all enemy units.

Long in the Planning
Fate · Once Per Turn (Army), Enemy Hero Phase

Declare: Spend 2 fate points. Then, pick a visible friendly Arcanite unit wholly within 12" of this unit to be the target.

Effect: For the rest of the turn, the first time an enemy unit ends a charge move within 3" of the target, you can remove the target from the battlefield and set it up in reserve masked by illusion.

Roughly what it costs

Disciples Of Tzeentch: Fatemaster
Element Games · RRP £26.00, saving £3.90
£22.10

Matched by name, not confirmed — check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked weekly; prices last moved 2026-11-02.

Armies of Renown

Also fielded in Change-cult Uprising.

Regiment options

What this Hero may lead, from the official Battle Profiles.

Chaos Spawn of Tzeentch
Up to 1
Arcanite
Any number

Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.