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WarscrollsDisciples of Tzeentch

Gaunt Summoner

180 pts
Hero HEROCHAOSDAEMONDISCIPLES OF TZEENTCHWIZARD (2)INFANTRYWARD (5+)

Unit size 1 · Base 40mm

5"Move
5Health
5+Save
2Control

Ranged Weapons

WeaponRngAtkHit WndRndDmgAbility
Changestaff12"3 4+3+1D3 Crit (Mortal)

Melee Weapons

WeaponAtkHit WndRndDmgAbility
Warptongue Blade33+ 3+12 -

Abilities

Leaden Limbs
Spell · Your Hero Phase

Declare: Pick a visible enemy unit within 18" of this unit to be the target, then make a casting roll of 2D6.

Effect: Until the start of your next turn:
• Halve the target's Move characteristic.
• The effects of the 'Fly' ability do not apply to the target.

Masters of the Silver Towers
Passive

Effect: Enemy units cannot end a charge move within 1/2" of a friendly Argent Shard that is wholly within 12" of this unit and was set up on the battlefield in the same turn.

All Belongs to Tzeentch
Activated · Once Per Battle (Army), Start of Any Turn

Declare: Pick an objective you do not control and that you controlled earlier in the battle to be the target.

Effect: You control the target objective.

Roughly what it costs

Tzeentch Arcanites Gaunt Summoner
Element Games
£20.50

Matched by name, not confirmed — check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked 2026-09-10.

Regiment options

What this Hero may lead, from the official Battle Profiles.

Tzeentchian Deceiver
Up to 1
Disciples of Tzeentch
Any number

Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.