Namarti Thralls (Scourge of Ghyran)
80 pts
CHAMPIONORDERIDONETH DEEPKINAELFINFANTRYNAMARTI
6"Move
1Health
5+Save
1Control
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Lanmari | 2 | 3+ | 4+ | 1 | 1 | Anti‑Infantry (+1 Rend), Anti-Monster (+1 Rend) |
Abilities
Hit-and-Run Tactics
Declare: If this unit is in combat or charged this turn, this unit can make a pile-in move. Then, if this unit is in combat, you must pick 1 or more enemy units to be the target(s) of this unit's attacks.
Effect: Resolve combat attacks against the target unit(s). Then, if this unit is in combat, roll a dice. On a 3+, this unit can move a distance up to its Move characteristic. It can pass through the combat ranges of enemy units but can only end that move in combat with units it was in combat with at the start of that move. It does not have to end the move in combat.
Keywords: **^^Core^^**, **^^Fight^^**, **^^Attack^^**
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.