Realmgate
WarscrollsNighthaunt

Knight of Shrouds

100 pts
Hero HERODEATHFLYNIGHTHAUNTINFANTRYWARD (5+)

Unit size 1 · Base 32mm

8"Move
5Health
5+Save
2Control

Melee Weapons

WeaponAtkHit WndRndDmgAbility
Sword of Stolen Hours54+ 3+12 Crit (Auto-wound)

Abilities

Stolen Hours
Passive

Effect: Each time this unit uses a Fight ability, after that Fight ability has been resolved, Heal (X) this unit, where X is the number of damage points allocated to enemy units by combat attacks made as part of that Fight ability.

Infantry Overseer
Activated · Reaction: You declared a **^^Fight^^** ability for this unit

Effect: Pick a friendly non-Hero Nighthaunt Infantry unit that has not used a Fight ability this turn and is within this unit's combat range to be the target. The target can be picked to use a Fight ability immediately after the Fight ability used by this unit has been resolved. If it is picked to do so, add 1 to hit rolls for the target's attacks for the rest of the turn.

Regiment options

What this Hero may lead, from the official Battle Profiles.

Cursed Soul
Up to 1
Nighthaunt
Any number

Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.