Realmgate
WarscrollsOgor Mawtribes

Thundertusk Beastriders

240 pts
MONSTERDESTRUCTIONOGOR MAWTRIBESOGORBEASTCLAW

Unit size 1 · Base 120 × 92mm

The Battle Profiles of 29 Jul 2026 lists this at 180 pts. The 240 above is from BSData, which was updated more recently — worth checking if it matters.

10"Move
14Health
4+Save
10Control

Ranged Weapons

WeaponRngAtkHit WndRndDmgAbility
Chaintrap, Harpoon Launcher or Blood Vulture15"1 4+3+13 -
Ice Blast12"1 4+2+1D3+2 Companion

Melee Weapons

WeaponAtkHit WndRndDmgAbility
Punches and Kicks44+ 2+11 -
Thundertusk's Colossal Tusks34+ 2+15 Anti-Infantry (+1 Rend), Companion

Abilities

Battle Damaged
Passive

Effect: While this unit has 10 or more damage points, the Attacks characteristic of its Thundertusk's Colossal Tusks is 2.

Plough the Icepath
Activated · Once Per Turn (Army), Reaction: You declared a non-Charge Move ability for this unit in your movement phase

Effect: Pick a friendly Ogor Mawtribes Infantry unit that has not been reinforced, is wholly within 6" of this unit and has not been set up this turn to be the target. Remove the target from the battlefield. After this unit ends its move, you must set up the target unit wholly within 6" of this unit and not in combat. The target cannot use Charge abilities for the rest of the turn.

Chilling Onslaught
Activated · Once Per Turn (Army), Any Combat Phase

Declare: If this unit charged this turn, pick an enemy unit in combat with it to be the target.

Effect: Roll a dice. On a 4+, for the rest of the turn, subtract 1 from hit rolls for the target's attacks.

Keywords: **^^Rampage^^**

Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.