Mancrusher Gargant
Photo via Games Workshop 140 ptsUnit size 1 · Base 90 × 52mm
Ranged Weapons
| Weapon | Rng | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|---|
| Throwin' Rocks | 12" | 1 | 4+ | 2+ | 1 | D3 | - |
Melee Weapons
| Weapon | Atk | Hit | Wnd | Rnd | Dmg | Ability |
|---|---|---|---|---|---|---|
| Gigantic Weapon | 5 | 4+ | 2+ | 1 | 2 | - |
| 'Eadbutt | 1 | 4+ | 2+ | 2 | 3 | - |
Abilities
Declare: Pick each friendly Mancrusher Gargant on the battlefield to be the targets.
Effect: Pick 1 of the following effects:
*...Kill the Big 'Eads!*: For the rest of the battle, add 1 to the Attacks characteristic of each target's melee weapons while they are in combat with any enemy Heroes or Monsters.
*...Get There Before Me!*: Up to 3 of the targets can each use the 'Normal Move' ability as if it were your movement phase.
*...Grab That!*: Add 5 to each target's control score for the rest of the battle.
Effect: While this unit is wholly within 12" of a visible friendly Sons of Behemat Hero, this unit can use 2 Fight abilities this phase. After the first is used, however, this unit has Strike-last for the rest of the turn.
Keywords: **^^Rampage^^**
Roughly what it costs
Element Games £47.00
Matched by name, not confirmed — check the box actually builds this unit before ordering. One kit often makes several different units, and a reinforced unit needs two. Checked weekly; prices last moved 2026-11-02.
Regiments of Renown
Also hired by other armies as part of Krong the Club (140 pts).
Armies of Renown
Also fielded in King Brodd's Stomp, Matriarch's Mob, Stomper Tribe.
Points and rules change with each Battlescroll. Verify against the current Battle Profiles before a tournament.